|
It’s a clash of the titans this week!
Predator Versus Judge Dredd #1 - “Round One”
Original Release Date: October 1997
Writer: John Wagner
Interior Art: Enrique Alcatena
Cover Art: Brian Bolland
Letters: Gary Fields
Colors: Perry McNamee, John Hanan III, Jimmy Johns, Dave
Stewart
Editor: Philip Amara
Cursed
Earth, the radioactive wasteland that exists outside of the
Mega-City One, is a place to see all manner of things. On a
clear night you can even see a shooting star.
Gomer and his robot friend, Ben, are stranded in Cursed
Earth outside of Mega-City One this evening. Well, they’re
stranded until Ben fixes the axle on their all-terrain
vehicle. While waiting, Gomer does indeed see a shooting
star. His excitement gets the best of him as he races off to
see where it’s landed. Ben, the faithful sidekick, runs
after, all the while cautioning Gomer to the facts that they
should probably leave it alone.
Once over a hill of debris, they see the item in question:
it’s a ship of some sort! Gomer turns to Ben to ask if he
might think there would be a reward for bringing something
like this back to the Judges in the city. Before Ben can
answer, his head is blown clear from his body!
A massive creature emerges from the darkness and stands
silent before the frightened Gomer. The old man can utter no
words as three red dots find their way onto his chest. It is
a matter of seconds before Gomer is no more.
Mega-City One:
There’s a riot, as usual; it’s just that time of night in
the big city. 400 million people in one place, so the law of
averages states that some of them have gotta be bad.
Fortunately, the Judges exist; they’re judge, jury, and, if
need be, executioner all rolled into one. It’s their job to
keep things under control. The fiercest of these is a man
named Judge Dredd.
It takes him a very short while to dispatch and sentence the
rioters before he’s called out to another area: Judges are
being attacked by an invisible foe! Dredd and his unit of
Judges arrive on the scene quickly with their “lawmaster”
motorbikes.
Dredd follows the line of the plasma blast that nearly tears
him in half. With a sure voice he commands his gun, the
“lawgiver”, to switch its ammo rounds to hi-explosive. A
quick pull of the trigger silences the plasma blast and
reveals the foe as it falls from its platform into a nearby
building’s skylight.
Dredd tells his fellow Judges to tend to the wounded as he
zooms by on his lawmaster bike. His colleagues know exactly
where he’s going: inside! Dredd takes violations of the law,
especially attacks on Judges, very seriously; it’s his life;
he is the law.
Once inside, Dredd finds a puddle of green, glowing ooze
just below the broken skylight; whatever it is, it can be
hurt. The green blood, Dredd notices, forms a trail through
the abandoned building; it’s the perfect way to track the
criminal. Unfortunately for Dredd, it’s also the perfect way
to lure him into a trap.
The monstrous creature fires its harpoon-like projectile at
Dredd as he rounds a corner. The harpoon lodges into his
shoulder armor and he realizes the trouble he’s in once the
monster starts to reel him in via the wire attached to the
harpoon. Dredd instantly grabs for his boot knife and
attempts to cut the wire, but the thing is just too strong
to be severed. So, he attempts something more direct: once
he’s within kicking range of the beast, he fires a foot
right into the head of the thing, knocking its helmet off.
Dredd pulls the harpoon out of the shoulder armor and out of
his pierced shoulder with just enough time left to grab a
nearby metal pole, which he thrusts up to block a
potentially crushing blow from his seriously ugly, yet
powerful, opponent. More blows are thrown and Dredd himself
gets in a few licks, but it’s just not enough; the monster
sends the Judge off a high ledge in the warehouse to the
floor below.
Just as Dredd hits the solid floor, fellow Judges rush
into the warehouse to his aid. The creature is nowhere to be
found… or, at least, seen.
The next morning at Mega-City One’s Grand Hall of Justice,
the headquarters for the Judges, Dredd awakens in a medical
pod. A fellow Judge, Sola, is also in the same room with
him. Dredd asks her if they caught the thing and Sola admits
they haven’t; the thing has been on the loose and there have
been at least two more attacks since Dredd went down. Both
of those attacks were on Judges.
On the other side of town, a slender young blonde is
awakened in her apartment by the beeping sounds of her vid-phone.
The machine clicks to life, displaying an elder Judge. The
man tells her that he’s got a case for her; it’s something
she might be interested in.
A short time later, in a briefing room at the Grand Hall of
Justice, the young woman enters just in time to hear the
gathered Judges describe exactly what has come to their
city. One Judge explains that the beast is part of a race of
hunters; it’s a Predator. A Judge, looking over a document,
reads aloud that this is not the first time the creatures
have visited Earth; there was another time during the 20th
century in the Old New York District.
The young, blonde woman approaches Dredd, explaining that
she is looking for Judge Morse. Dredd asks who she is and
she introduces herself as Schaeffer from the Psi-Division
Auxiliary.
A Judge tells Schaeffer that Judge Morse, who is not in
attendance, thought she, a telepath, might be able to get a
fix on the thing and track it. Dredd asks if the fact that a
Predator is in town means anything to her. Schaeffer
explains that she is the great great grand-daughter of Dutch
Schaeffer, the only survivor of the first human encounter
with the creatures.
Schaeffer explains that the creatures a fascinating; the
Predators select only the strongest and most difficult
creatures to hunt. Then, after killing their prey, the
monsters take trophies. The Predators, though extremely
violent and aggressive, have been known to leave unarmed,
perhaps unworthy creatures alone. Only the best will do for
this race of hunters.
Apparently, in Mega-City One, the Judges fit this category.
*****
I’m not really a big fan of crossovers. Generally, when
two comic book companies come together for a story, it is
one of the most lackluster tales ever conceived. Most of it
generally revolves around hero meeting hero, then fighting,
then realizing that, oh yeah, they should work together to
bring down the villain (in which case most cross-company
crossovers contain one villain from each company’s universe
that pertains to the particular hero being presented). It
also usually has one character acting way different than
normal or being represented as so “in character” that
they’re a joke in themselves (see either Spawn/Batman or
Batman/Spawn for a really good example of this).
There are exceptions to this formula; there are exceptions
to the pure suckage that is crossovers. I consider this
particular book to be one of those. You get a veteran
writer, John Wagner, the creator of Judge Dredd, that not
only has an obviously full understanding of his character,
but also a full grasp on the Predator itself and past
stories (the references to Dutch and even to the 20th
century Predator visit to New York are perfect).
Coming along for the ride, though only for the cover, is
long-time Dredd artist Brian Bolland, who you may also
remember did the art of Batman: The Killing Joke.
Interior art is provided by Enrique Alcatena, a regular
artist for Predator books.
The story is nothing deep; it’s a versus book, so you pretty
much know what to expect, but getting to the big battle is
the fun part. If you’re looking for a fun crossover versus
book and you like both of these characters or, hell, if you
only like one, then you’ll be glad to know that they
represented well. You won’t be disappointed.
|