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The Punisher War Journal #61 – Suicide Run:
“Terminal Objectives”
Original Release Date: December 1993
Writer: Chuck Dixon
Artist: Gary Kwapisz
Colorist: Joe Andreani
In
a fury of bullets, three men are cut down; just another day
in the life of Frank Castle, The Punisher. As per usual,
Castle is putting an end to a mob operation in the most
violent way possible. Tonight he lucks out a bit and finds a
man, a mob accountant, hiding in a bathroom stall; this
guy’s got some valuable information.
Back at his hideout, Frank questions the poor guy who
willingly gives up some details on a meeting that’s taking
place in a couple of weeks. Apparently, Vito Valducci, a
local mob leader, is gathering the top men in various mobs
together for a summit. The only thing this accountant guy
doesn’t know is where it’s going to take place.
Fortunately Frank knows all kinds of people that can answer
that and one just happens to come to mind: Rosalie Carbone,
mafia princess. He manages to catch her and her boy toy,
Bruno, relaxing poolside at Rosalie’s place. Taking care of
her security in the only way he knows how, Frank enters the
scene and asks Rosalie what she knows about this meeting.
She refuses, so he plants the gun on her head and asks her
boyfriend. Rosalie tells Bruno not to answer, but the
Punisher persuades him to do so by outlining the
consequences.
Reluctantly, Bruno explains that he overhead via his
relationship with Rosalie, that the big wigs of the mob
world are meeting at the newly constructed Manhattan Tower
two weeks before Thanksgiving. After getting his information
about Vito’s meeting, Frank leaves the lovely couple.
Elsewhere a meeting is already taking place between the
heads of the mob organizations. Going around the room, each
of them introduces themselves and states they are very
willing to go through with the plan. Once the last man is
reached, he refuses to submit; this man is Jigsaw, frequent
enemy of Frank’s. Jigsaw tells them they’re crazy to even
try the plan, which is revealed to be the trapping and
murdering of The Punisher! Jigsaw explains that they can
never truly trap Frank; the Punisher will just be trapping
them instead! They do not listen, figuring Jig’s words to be
full of crap.
Back at Frank’s hideout, he and Microchip go over the
blueprints of the Manhattan Tower, attempting to figure out
the best way in. Micro tells him the whole mission is
nothing but a trap and Frank explains that he knows that;
Micro then tells him that it’s nothing but suicide, but
Frank again seems to already know that. How can he not
attempt to be in on the biggest meeting of mob heads to take
place since the 60’s? He’ll be there all right… and they’ll
know it, but they won’t survive the encounter.
The time has come and a truck is being parked in the
basement of Manhattan Tower. It’s a truck full of champagne
for Mr. Valducci. The security guards, better known as
Valducci’s goons, are having none of it though; they want
the truck moved; they haven’t heard anything about a
delivery! The driver of the truck argues, but eventually
submits, turning the truck on and attempting to move it;
unfortunately the truck dies on the spot and the driver is
left with the task of getting a tow. He leaves the garage
and the truck behind with the men in the basement garage.
A day and a half later, at night high above the streets of
Manhattan, an ultra-lite one-man flier is making its way to
Manhattan Tower. Valducci has goons posted on the roof of
the tower; they’re waiting for anything… but mainly just the
Punisher. They spot the flier and figure it’s him coming in
for a landing. The thing touches down on the roof and they
run over, guns at the ready, to investigate.
They find the Punisher, or more accurately, a dummy of the
Punisher with a belt of explosives! Before they can turn and
get out of there, the belt explodes, sending a wall of fire
in all directions, effectively taking care of any opposition
on the roof as well as communication towers.
In the basement garage, Valducci’s goons are playing a game
of blackjack; they’re so into the game that they don’t hear
the man dressed in black with the white skull on his chest
getting out of the massive faux champagne bottle on the roof
of the truck that had been left a day or so ago. They don’t
hear him even when he cuts them down with his silenced
pistol.
The Punisher has been hiding out, nearly motionless on top
of the truck for too long; he’s ready to stretch his body
and get to work. Going to a nearby elevator, Frank forces
the doors open and attaches a device to the cables. Instead
of calling an elevator to the garage and announcing his
arrival, he’s going to use this device Microchip created to
get, hopefully to the top floor. Hopefully because he’s not
sure whether or not the battery attached can get him the
full 100 levels he needs to go.
Clicking a switch, the device begins pulling him up the
cables to a destination high up. At the 91st floor, the
battery gives and Frank ditches it, forcing the doors open
and preparing to find stairs and run the rest of the way.
Unfortunately, about half way through the main room of the
100th floor, blinding lights spotlight him, nearly blinding
him thanks to the night vision goggles he opted to wear.
He finds himself surrounded by the largest group of mob
leaders ever assembled; they all have their guns trained on
him. The mobsters soon find Jigsaw’s words prophetic as
Frank pulls out a detonator and explains that if his thumb
comes off the trigger, a truck in the basement will blow up
and level the entire building.
He looks around the room, “You wanted me. You got me.”
**** This is the first time for this column that I’ve covered an
issue of The Punisher (War Journal or not); it’s not because
I’ve been unable to find good issues, because there are
plenty of those, it’s because I’ve had a difficult time
narrowing it down to just one. I picked this one because it
shows that a.) comics from the 90’s can be good (I think a
lot of the issues I’ve covered show that) and b.) It is one
of those perfect Punisher stories that showcases what the
character is all about; it shows the cunning, determined man
out for vengeance no matter the cost.
Chuck Dixon is a fantastic writer and he shows it here; the
whole thing feels cinematic in nature. It’s like one big,
fun-filled, 80’s action movie. This issue, however, doesn’t
get to the point where it feels over the top and cheesy. I
think that was my main complaint about where the Punisher
books eventually went in the 90’s before finally getting
axed in ’95. There just ended up being a lot of ridiculously
unnecessary plot elements that seemed forced and, well,
stupid. But that doesn’t happen in this issue, so let’s not
focus on that.
The art, by Gary Kwapisz, is appropriately dark and gritty,
conveying the overall feel of the story. But, as is seen in
the Rosalie Carbone scene, Gary’s art can be bright and
smooth. His work really is fantastic here; I have zero
complaints (not that I have any ability to complain in the
first place!) and nothing but praise.
The Punisher stuff from the early 90’s is hit and miss, but
this issue is definitely a hit, leading into a major
crossover storyline for our favorite murdering vigilante.
Find it and enjoy it.
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