| A Stumblebum Interview with Josh Howard | Paul Milligan |
Josh Howard has become a hero of mine
over the past few years. I love his
artwork and I dig his stories but what
really impresses me is what he has
managed to accomplish since the debut of
his comic, Dead@17, in 2003.
Starting life as a black and white
mini-comic produced by Josh and printed
at Kinkos, Dead@17 has since become one
of the most successful small-press
comics published in the last 10 years,
spawning two sequels, a prequel and
three 48-page specials. And now, hot on
the heels of his latest mini-series,
Black Harvest from
Devil’s Due Publishing, Josh is
returning to Dead@17 with a brand-new
ongoing series.
And did I mention his other brand-new
ongoing series, The Lost Books of Eve?
Or the graphic novel he’s drawing for
writer Andi Watson and DC/Vertigo? And
in between all of these projects, Josh
somehow found the time to sit down for a
little Q&A with Ye Ole Stumblebum
Studios!
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Paul Milligan: You’ve got two bi-monthly
ongoing series coming out from Viper
this fall. One, the new Dead@17 series,
debuts in September and the other, The
Lost Books of Eve, hits in November.
What made you want to tackle these two
books at the same time?
Josh Howard: I thought it was the right
time to finally launch the Dead ongoing
series, but I didn't want to be limited
to be doing only that for an indefinite
amount of time. I have all these other
books I want to do, so this seemed like
the best option.
Paul: The original Dead@17 trilogy
seemed to wrap things up pretty tightly
as far as the characters in the book
were concerned. What’s the new Dead@17
ongoing about?
Josh: It's about a new cast of
characters, mainly a girl named Asia
Black and the trials she will face being
the newest member of the undead. One of
the unique things about Asia, as opposed
to Nara, is that she doesn't know she
even died. It brings a little bit
different element to the story.
The original trilogy was a pretty
complete story, but there are a few
loose here and there that are going to
come into play, and it will become more
and more clear that the evil that Nara
went up against was only the opening
salvo of a much larger war.
Paul: Was it always your plan to
revisit Darlington Hills with new
characters?
Josh: About the time I was working on
Revolution, I began thinking that there
might be some real potential to keep
telling stories in this world. I didn't
want to take away from Nara's story and
cheapen it, so the best option seemed to
be to introduce some new people.
Paul: The Lost Books of Eve looks very
interesting. What is that series about
and how did it develop?
Josh: The series is about, in the
simplest of terms, Eve's search for
Adam. Shortly after Eve's debut to the
world, Adam is abducted. But by who and
why is a mystery. Eve must venture
outside the safety of the Garden of Eden
into the chaos that is planet Earth to
try and find her husband, or the human
race will never get off the ground.
The idea developed when I was looking
for a new and unique way of telling a
really wild and unpredictable
fantasy/adventure type series. I was
thinking of using a famous literary
character in the public domain, like
Alice in Wonderland or Dorothy of Oz.
But those had been done so much, so I
kept looking, and ended up going all the
way back to the beginning. And lucky for
me, Eve had been relatively untouched.
Paul: One of the main themes of Dead@17
was faith. How big an influence does
your own faith have on your other comics
and your art in general?
Josh: It has a pretty big influence I
would say. I don't think I can ignore
it. But I try to have fun first and
foremost. That's what comics are all
about. But I think no matter what a
person's worldview happens to be,
whether it be belief in God or atheism
or whatever, those beliefs will always
inform the work a person produces,
whether they are conscious of it are
not. Sometimes it's subtle, sometimes
it's not. As long as it doesn't get in
the way of a good story, I don't think
it should be an issue.
Paul: The packaging and design of your
books has been some of the most
interesting and eye-catching I’ve seen
in on the racks. How much of the design
work do you do yourself and how involved
are you with that process?
Josh: Thanks. It's a very conscious
thing. I work hand in hand with Viper's
art director, who is a graphic designer
by trade. It's a collaboration in the
purest sense. We try to come up with a
theme or general look to each series and
make sure it's bold, interesting, or
just stands out from all the rest. The
thing I've always hated about going into
the comic store was how the racks just
looked like absolute clutter. Nothing
stood out. Every cover was fight scene
after fight scene. You look at a
magazine rack or go into a book store or
music store and everyone is competing to
catch your eye.
Paul: Your upcoming graphic novel for DC
Comics, written by Andi Watson, is
somewhat shrouded in secrecy at the
moment. I won’t ask you to give anything
away but how did you become involved
with that project?
Josh: A little over two years ago, just
as Blood of Saints was hitting stores, I
got a call from an editor at DC/Vertigo
about pitching some ideas. I did, one
got picked up, and I worked on it for
quite a while before it died in
editorial hell. I thought that was the
end and went on my way. Then they called
me up a few months later and told me
they had another project that died
because it lacked an artist, so they
paired us up and the rest is history.
Paul: For the most part you’ve been the
writer, penciller, inker and colorist on
all of your books. What’s it like
working from someone else’s script for
this book?
Josh: It's definitely a different
experience. The most difficult part
isn't someone else's script, but dealing
with editorial. Going from calling all
my own shots to having 3-4 different
people tell me what to do, and they all
have different opinions, is a little
jarring. But, despite one of my books
dying a slow, painful death, I have a
great relationship with my editors at DC
and really enjoy the support system I
have over there. But given the choice, I
definitely prefer "going it alone."
Paul: Are you looking forward to working
on more comics for either of the Big Two
or are you more interested in continuing
to work on your own projects? Which is
more satisfying?
Josh: Like I was saying, my own work is
infinitely more satisfying. I don't sit
around dreaming of working for the big
two or thinking about what books I'd
like to take on. I'm happy doing my own
thing. But there are benefits of working
with them, mainly the exposure and the
financial security. If DC continues to
have work for me, I'll continue to take
it, as long as it doesn't interfere with
my other stuff.
Paul: What do you think the companies
and people working in the industry could
be doing to help the growth of comics?
Josh: Ideally, I would like to see big
name creators walk away and do their own
thing or I would like to see Marvel and
DC to take more chances and publish
things besides superheroes. But neither
one of those things are likely to happen
because creators like the money they get
paid and Marvel and DC like the money
they make. And I don't fault either
party for that. However, I think there's
a lot more money to be made off of
audiences that are going largely
un-served.
Paul: My roommate is a big fan of the
Transformers and was extremely excited
about the upcoming adaptation by Michael
Bay, but after seeing some of the
character designs and style choices for
the film his enthusiasm has dropped
quite a bit. As an admittedly huge fan
of the robots in disguise yourself
what’s your take on the film and the
info that’s been leaked about it?
Josh: Yeah, I'm a pretty big fan, not
just of the original stuff but also
Beast Wars, Beast Machines, and all the
new stuff, so I'm used to seeing changes
made to the characters. Honestly, I was
really hoping for a look closer to G1,
and the new designs took some getting
used to, but they really don't bother me
now. In fact, I'm pretty excited to see
what they do with it. The only thing
really that bugs me is that there's no
humanity in any of the faces now.
Paul: You’re also a Star Trek fan,
right? I’ll admit that I am too. A
pretty big one. So obviously I have to
ask you – Kirk or Picard? Man, that may
just be the geekiest interview question
I’ve ever asked.
Josh: Great question. And the answer is
neither…give me Sisko any day.
Paul: And finally, I try to ask this in
all my interviews (all 2 of them) - Is
there a question you’ve always hoped to
be asked in an interview that you’ve
never been asked? †What is the question
and more importantly, what’s the answer?
Josh: It's funny you brought up Star
Trek. I don't think anyone has ever
asked me what my dream project would be.
I'd love to do an animated style Star
Trek comic. That would be the dream.
Paul: Thanks for taking the time to talk
with us, Josh. I’m really looking
forward to reading the new books.
You can find out more about Josh Howard
at his official website,
www.joshhoward.net.
And visit Viper
Comics online at
www.vipercomics.com for
more information on Dead@17 and
The Lost
Books of Eve.

